Panda3D GeomNode This function creates a random sphere using the Panda3D library. It uses GeomNode, Geom, VertexFormat, Vec3, GeomVertexFormat, GeomVertexData, and Mesh from the Panda3D graphics module to construct a sphere. The type of code 2024-12-16 11:48:41 3 views
The code This code defines a function that uses the Panda3D library to create a 3D mesh with random positions. The function accepts a parameter `vertex_count` which indicates the number of vertices in the mesh. The type of code 2024-12-16 11:46:16 4 views
Panda3D Mesh This function loads a model from a file and scales it by a given factor before returning it. It uses the core, model, and node path libraries from Panda3D. The type of code 2024-12-16 11:45:27 5 views
Panda3D This code defines a function that creates a random triangle mesh and associates it with a texture. The type of code 2024-12-16 11:38:15 4 views
HoloViews Bokeh This function generates a 3D surface plot using the HoloViews library. The data for the surface plot is generated using numpy's meshgrid to create x and y values, and the z value is calculated using the formula z = x^2 + y^2. The plot is created using HoloViews and rendered using Bokeh. 3D Surface Plot 2024-12-16 11:30:04 5 views
HoloViews NumPy This function creates a HoloMap of 3D surfaces using HoloViews. It first generates random data for x, y, and z, then uses NumPy for meshing, and calculates the z value for each grid point. Finally, it creates a Curve object for each surface using HoloViews and stores these objects in a HoloMap. Custom function 2024-12-07 16:28:28 3 views
Panda3D This function applies a specified texture to a mesh object in Panda3D by loading the texture and applying it to texture unit 1 of the mesh. Panda3D 2024-12-07 16:23:56 3 views
Panda3D This function takes a Panda3D mesh object and a color value, and sets the color of the mesh to the specified color. Function 2024-12-07 16:21:10 3 views
Panda3D CubeNode This code defines a function that creates a cube mesh and adds it to the Panda3D scene. It takes two arguments to control the scaling of the cube. Function 2024-12-07 16:13:38 6 views
Godot Engine This function accepts a SpatialMeshInstance object from the Godot Engine as a parameter and sets a random color for its material. Godot Engine 2024-12-07 16:06:00 3 views